Tour de Canada

Rear projection VFX in Unity.

film, games

·

2023

Tour de Canada

Rear projection VFX in Unity.

film, games

·

2023

Summary

Videos

Created rear projection backgrounds for cycling mockumentary. Used Unity to arrange 2D assets into infinitely scrolling 3D environments. These environments were then projected behind actors. Using a game engine allowed for a procedural environment generation pipeline, as well as quick adjustments to camera position as dictated by the shoot. Tour de Canada premiered at the Fantasia International Film Festival.


Summary

Videos

Created rear projection backgrounds for cycling mockumentary. Used Unity to arrange 2D assets into infinitely scrolling 3D environments. These environments were then projected behind actors. Using a game engine allowed for a procedural environment generation pipeline, as well as quick adjustments to camera position as dictated by the shoot. Tour de Canada premiered at the Fantasia International Film Festival.


Summary

Videos

Created rear projection backgrounds for cycling mockumentary. Used Unity to arrange 2D assets into infinitely scrolling 3D environments. These environments were then projected behind actors. Using a game engine allowed for a procedural environment generation pipeline, as well as quick adjustments to camera position as dictated by the shoot. Tour de Canada premiered at the Fantasia International Film Festival.


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