Tour de Canada
Rear projection VFX in Unity.
film, games
·
2023
Tour de Canada
Rear projection VFX in Unity.
film, games
·
2023
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Summary
Videos
Created rear projection backgrounds for cycling mockumentary. Used Unity to arrange 2D assets into infinitely scrolling 3D environments. These environments were then projected behind actors. Using a game engine allowed for a procedural environment generation pipeline, as well as quick adjustments to camera position as dictated by the shoot. Tour de Canada is currently in post-production.
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Summary
Videos
Created rear projection backgrounds for cycling mockumentary. Used Unity to arrange 2D assets into infinitely scrolling 3D environments. These environments were then projected behind actors. Using a game engine allowed for a procedural environment generation pipeline, as well as quick adjustments to camera position as dictated by the shoot. Tour de Canada is currently in post-production.
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Summary
Videos
Created rear projection backgrounds for cycling mockumentary. Used Unity to arrange 2D assets into infinitely scrolling 3D environments. These environments were then projected behind actors. Using a game engine allowed for a procedural environment generation pipeline, as well as quick adjustments to camera position as dictated by the shoot. Tour de Canada is currently in post-production.
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