Tour de Canada

Rear projection VFX in Unity.

film, games

·

2023

Tour de Canada

Rear projection VFX in Unity.

film, games

·

2023

Summary

Videos

Created rear projection backgrounds for cycling mockumentary. Used Unity to arrange 2D assets into infinitely scrolling 3D environments. These environments were then projected behind actors. Using a game engine allowed for a procedural environment generation pipeline, as well as quick adjustments to camera position as dictated by the shoot. Tour de Canada is currently in post-production.


Summary

Videos

Created rear projection backgrounds for cycling mockumentary. Used Unity to arrange 2D assets into infinitely scrolling 3D environments. These environments were then projected behind actors. Using a game engine allowed for a procedural environment generation pipeline, as well as quick adjustments to camera position as dictated by the shoot. Tour de Canada is currently in post-production.


Summary

Videos

Created rear projection backgrounds for cycling mockumentary. Used Unity to arrange 2D assets into infinitely scrolling 3D environments. These environments were then projected behind actors. Using a game engine allowed for a procedural environment generation pipeline, as well as quick adjustments to camera position as dictated by the shoot. Tour de Canada is currently in post-production.